Board game designed where each player is an ambassador of one of the races.
The objective of the game is to be the one with the most power at the end of 25 turns
You will vie for control of various planets and trade agreements to build infrastructure and ships with which to negotiate for better positions or force your measures in the councils.
After a number of turns the shadows begin offering their help to the players, a powerful but fickle ally who may turn on you at any time.
Near the end of the game the shadows attack all the players, who must band together to defeat the threat, or join the shadows and bring about an age of darkness.